‹ Back to home
Legal

Terms of Use

These terms govern your use of Smite. By downloading or using the app you agree to them, so please read them first. They are short, and nothing is buried in them.

Last updated September 10, 2026
01

Acceptance

By downloading, installing or using Smite you agree to these Terms of Use. If you do not agree, do not use the app. If you are setting it up for someone else, you confirm you may accept these terms on their behalf.

02

What Smite is

Smite is a strength-training log for iPhone and Apple Watch. It records workouts, routines, personal records and body progress, works offline, and needs no account. It is a tool for recording and analysing your own training, and nothing beyond that: it is not a coach, a medical device or a health service.

03

Free and Smite Unleashed

Logging is free and stays free: unlimited workouts, your full history, the rest timer, plate maths, Live Activities and widgets, Apple Health, and export and import of everything you have logged. The free tier also includes 8 routines, 5 custom exercises, one gym profile and three months of charts.

Smite Unleashed is an optional one-time in-app purchase. It removes those limits and opens the analysis side of the app: unlimited routines and custom exercises, full history and trends, insights, the progression coach and goals, the muscle heatmap, physique check-ins, gym profiles that switch by location, iCloud sync, the Apple Watch app, and every feature that ships later. It is a non-consumable purchase, it applies to every device signed into your Apple Account, and it supports Family Sharing. There is no subscription and nothing to renew.

Free-tier limits only ever stop you creating more. They never delete, hide or lock what you have already logged.

04

The 14-day trial

Smite Unleashed can be tried free for 14 days, claimed once per device. It costs nothing, asks for no payment method and creates no subscription, so there is nothing to cancel: it simply ends. When it does, the free-tier limits apply again. Nothing you logged during the trial is deleted or altered; the features that belong to Unleashed lock again, and your data stays exactly where it is.

05

Purchases, refunds and prices

Apple is the seller. The purchase is made through the App Store, charged to your Apple Account and governed by Apple's terms, and we never handle your payment. Refunds are requested from Apple at reportaproblem.apple.com, and where you have a statutory right of withdrawal, Apple administers it. If Apple refunds a purchase, the unlock is revoked and the app returns to the free tier the next time it checks. Prices differ by storefront and can change; the price the App Store shows you at the moment of purchase is the one that applies.

06

Apple's role

These terms are between you and Mikuláš Vojíř, the developer, not Apple. Apple is not responsible for Smite or its content, and has no obligation to provide any maintenance or support for it: support is ours to give, at the address below. Your use of the app is also subject to Apple's Licensed Application End User License Agreement, which applies alongside these terms.

If the app fails to conform to a warranty that applies to it, you may notify Apple, and Apple may refund what you paid for it. To the maximum extent the law allows, that refund is Apple's entire obligation to you. Every other claim about the app is ours rather than Apple's to answer: product liability, a claim that the app fails to meet a legal requirement, a claim under consumer protection or privacy law, and a claim that the app infringes someone's intellectual property. Apple and its subsidiaries are third-party beneficiaries of these terms and may enforce them against you.

07

Legal compliance and export

By using Smite you confirm that you are not located in a country subject to a US Government embargo or designated as supporting terrorism, and that you are not listed on any US Government list of prohibited or restricted parties. Apple requires that of every app it distributes. You must also comply with any other export, sanctions or import law that applies where you are.

08

Licence

Smite is licensed to you, not sold. You get a personal, non-exclusive, non-transferable licence to use it on devices you own or control, on the terms the App Store sets. You may not resell, rent or sublicense the app, and you may not reverse engineer, decompile or modify it, except where that restriction cannot be enforced under the law that applies to you.

09

Your access

There is no Smite account, no password and no login. Optional iCloud sync runs on your own Apple Account and we never see your credentials. Keeping your device and your Apple Account secure is yours to do: anyone who can unlock your phone can read your training.

10

Your data is yours

Every workout, routine, note, measurement and photo you create stays your property. We claim no ownership of it and take no licence over it, which is an easy promise to keep because it never reaches us. You can export the lot as JSON or CSV whenever you like, and take it somewhere else.

11

Backups and data loss

Keep your own copies. Smite exports everything it holds as JSON or CSV in a couple of taps, and that export is the backup you control. Restoring one of the app's own snapshots replaces what is in the app at the time, which is the whole point of it, so read the confirmation before you tap through it. iCloud sync depends on Apple's service and your account, neither of which we run. Software fails, phones get lost and syncs conflict, so to the extent the law allows we are not liable for data you lose, and the limitation of liability below applies to any claim about it.

12

Training and health disclaimer

Smite is a log, not training or medical advice. Estimated one-rep maxes, strength standards, muscle heat and progression suggestions are calculations from numbers you typed in, not an assessment of you: they can be wrong, and they know nothing about your health, your technique or how tired you are. Lifting weights carries a risk of injury. Consult a qualified professional before starting or changing a programme, and stop if something hurts. You train at your own risk, and the decisions you make with the app in your hand are yours.

13

Acceptable use

Use Smite lawfully. Do not attempt to break, probe or misuse the app or the Apple services it sits on, and do not use it in a way that infringes anyone else's rights.

14

Feedback and suggestions

We ask for feature requests and we read all of them. If you send an idea, a suggestion or a bug report, you agree that we may use it in the app freely, without payment, credit or any obligation to you, and that we do not receive it in confidence. That is not a claim on anything you own. It only means an idea we hear from you, and probably from a dozen other people, can be built without becoming an argument later.

15

Availability and changes

Smite is provided on an as-available basis. Features can be added, changed or removed as the app develops, and several of them depend on systems we do not run: iCloud sync, Apple Health, the App Store and the Watch app are all Apple's. We do not promise uninterrupted or error-free operation, and support for older iOS versions ends as Apple's does.

16

Third-party services and components

Smite leans on Apple services we do not operate: the App Store for the download and the purchase, iCloud for sync, and Health for the workouts written there. Those carry Apple's own terms, and we are not responsible for their availability or their behaviour. Links from this site point at pages other people publish, and we are not responsible for what is on them.

A file you import came from another app, so we make no promise about what a third-party export contains or how completely it converts. Smite also includes the MuscleMap body silhouettes, used under the MIT licence with the original copyright notice preserved in the source. Components like that are provided by their authors without warranty, and nothing in these terms adds one on their behalf.

17

Disclaimer of warranties

So far as the law allows, Smite is provided as is and as available, without warranties of any kind, express, implied or statutory, including any warranty of merchantability, fitness for a particular purpose, accuracy, or uninterrupted availability. Some jurisdictions do not allow those exclusions, and where yours does not, they do not apply to you.

18

Limitation of liability

To the maximum extent permitted by law, we are not liable for indirect, incidental or consequential damages, for lost or corrupted data, or for any loss arising from your training. Total liability for any claim relating to Smite is limited to what you actually paid for Smite Unleashed, which is nothing if you never bought it. None of this limits liability for death or personal injury caused by negligence, for fraud, or for anything else that cannot be limited by law.

19

Indemnity

If you use Smite in a way these terms or the law forbid, and that brings someone else's claim against us, you agree to cover the reasonable cost of dealing with it, to the extent the claim actually results from what you did. So far as you are acting as a consumer, this applies only as far as the law where you live allows, and it takes away none of the rights described elsewhere in these terms.

20

Consumer rights

If you use Smite as a consumer, the mandatory rights you have under the law of the country you live in still apply, and nothing in these terms takes them away. Because Apple sells the app, anything about a purchase, a charge or a refund goes to Apple first. Anything about the app itself, write to us and we answer.

21

Termination

You can stop using Smite at any time by deleting it, and the Unleashed unlock stays attached to your Apple Account either way. We may discontinue the app or stop distributing it. These terms end when you stop using the app, except for the parts that by their nature survive it: ownership, disclaimers, liability and governing law.

22

Changes to these terms

We may update these terms as the app changes. The current version is always on this page with its date at the top. Continuing to use Smite after an update means you accept the updated terms.

23

Age

Smite is not intended for children under 13, or under 16 in the European Union where local law sets that age. Anyone under 18 should read these terms together with a parent or guardian.

24

Governing law

These terms are governed by the laws of the Czech Republic, and the courts of Prague have jurisdiction. If you are a consumer in the European Union, this does not deprive you of the protection of the mandatory rules of your own country, or of your right to bring proceedings there.

25

General

If any part of these terms turns out to be unenforceable, treat that part as removed and the rest as still standing. Not enforcing something immediately is not giving it up, and we can still enforce it later.

We may transfer these terms if the app changes hands, and your rights under them travel with it. You may not transfer your side of them, though the Unleashed unlock follows the usual App Store and Family Sharing rules.

Neither of us is responsible for a failure caused by something genuinely outside our control, such as a network outage, an Apple service failure, or an act of government.

These terms and the Privacy Policy, together with Apple's own terms, are the entire agreement about Smite between you and us, and they replace anything said before them.

26

Provider

Smite is developed and provided by Mikuláš Vojíř, an individual based in the Czech Republic, who is also the data controller described in the Privacy Policy. The address below is the way to reach him.

Questions?

Anything about these terms, your purchase or the app itself, write and a human answers.

smite@vojir.io

These terms cover the Smite app for iPhone and Apple Watch. The app is sold and delivered by Apple through the App Store. How your data is handled is described separately in the Privacy Policy.